A blue chef-cat with a white headband. A purplish neon city. One sushi stall that could change everything.
CATOSHI is a cozy semi-open-world browser game: buy ingredients, cook perfect plates, serve hungry cats, and grow your stall from street cart to legendary destination β all in Slice City after dark.
A Japanese-inspired night city of market lanes, harbor docks, and a food street that never sleeps.
Slice City is the playground: Old Market, Harbor, Downtown, Suburbs, and the Festival strip. Unlock districts as your reputation climbs. Master Kuro waits in the market β the rest is up to your paws.
03 β How to earn
Cook. Serve. Stack.
Three loops. Zero fluff. Tips, reputation, and upgrades compound fast.
01 β Cook
Hit timing prompts. Perfect grades pay more.
02 β Serve
Beat customer patience. Chain rush hours.
03 β Grow
Upgrade the stall. Unlock recipes & districts.
Deliveries, fishing, foraging, and quests fill the gaps between lunch rushes. Better reputation multiplies tips. The day-end summary shows what you netted β then sleep and do it again.
04 β Tokenomics
$CATOSHI On Chain
Community-first. Fair launch vibes. Play the game, hold the culture coin.
Play
In-game grind is free. Skill is the edge.
Hold
Buy on pump.fun β same CA on the home page.
Vibe
Blue cat energy. Neon city. Sushi forever.
Full allocation, supply notes, and roadmap live on the Tokenomics page. Always verify the CA before buying.
05 β Join us
Ready To Slice?
Connect a wallet (or demo), put on the headband, and open the stall.
Slice City is a semi-open night metropolis where cats cook, trade, and chase reputation under purple neon. Alleys hum with lantern light. The harbor smells like soy and salt. Downtown never blinks.
The blue chef
CATOSHI is a street cat who stood up, tied a white headband, and decided sushi was destiny. Master Kuro still teaches in the market. The rest of the city watches to see if the stall makes it.
Districts
Old Market β rice, fish, and your first customers.
Everything funnels into coins, XP, and reputation. Reputation unlocks districts and shop tiers. Coins buy upgrades and ingredients.
Core loop
Buy supplies at stalls (E).
Open your shop, take orders, cook on the timing mini-game.
Serve before patience runs out β better grades = better tips.
Optional: deliveries, fishing, foraging, quests.
End of day: summary, sleep, upgrade, repeat.
$CATOSHI
The culture coin lives on pump.fun. Playing is free; buying is optional. Always check the CA on the home page.
Tokenomics
Placeholder structure for launch β update numbers when the mint is final. Verify CA before any purchase.
Bucket
Share
Notes
Liquidity / fair launch
70%
pump.fun pool
Community & rewards
15%
events, quests, creators
Treasury
10%
dev, art, servers
Team
5%
vested
Whitepaper
CATOSHI is a browser-native cozy sim: cook sushi as a blue anthropomorphic chef-cat in a purplish neon Japanese city. No install. No asset packs β procedural art and synthesised audio.
Vision
Make βone more dayβ irresistible: short loops, readable feedback, and a city that looks like the brand art after dark.
Systems
Open-world districts with day/night cycle
Cooking mini-game, orders, restaurant upgrades
Quests, deliveries, fishing, foraging
Save slots, tutorial, social chat simulation
Token
$CATOSHI is the culture coin on Solana via pump.fun. It is not required to play. Game progress is local-first.
Connect to play
Pick a chef name and a wallet. Demo works offline β no extension required.